![]() One way to look at it is that Yandere Simulator is 90% game mechanics and 10% rivals. ![]() On the other hand, I also find myself thinking, “When’s it going to be done?” There’s no doubt in my mind that Yandere Simulator will eventually reach completion, since I make progress every day and update the game at regular intervals…but I keep asking myself, “How close are we to the finish line?” On one hand, I think I’ve proven beyond any shadow of a doubt that when I say I’m going to do something, I commit to it and dedicate myself to it – for years, if necessary. Reaching a 4-year milesone makes me feel a lot of different emotions. Click “Continue Reading” to hear what I have to say! And if you don’t really care about that and you just want to see progress on the game, then click “Continue Reading” and just scroll down to the part that says “Recent Progress”. It feels strange to let a momentous occasion like a 4-year anniversary pass by without making some sort of speech or something, so I’ll say a few words about it. ![]() Make sure to check out the full-sized version of the image to catch all the little details! But before that, I’d like to show you an outstanding illustration that Mulberry created to celebrate the 4-year anniversary! I’ve prepared a new build, and I’ve also got some previews of upcoming content to share with you. As of today, the game has been in development for exactly four years! Wow! On March 31st, 2014, I pitched the idea of a “Yandere Simulator”, and began developing it.
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